Along with working in traditional abstraction, I find similar freedoms in painting/printing digitally. In these works, I push vector-based illustration toward a distinctively painterly or ‘misprinted’ sensibility to explore the tension between precision and imperfection. Rather than embracing the inherent cleanliness of vectors, I deliberately reintroduce appropriated texture or grain to evoke the tactile irregularity of hand-pulled prints or analog processes. These forms are pulled directly from pictures I’ve taken and re-re-processed through a pliable Adobe workflow builds libraries of these referential vector stencils. The result of this process helps to simulate ink bleed, paper tooth, and overprinting; sitting softly between layered digital clarity and a dense analog grit
— MOONBASE
